Come Play in the Water


Our Challenge:

Design and develop an educational touch screen kiosk application that will attract and engage museum visitors as they learn about streams, stream life, and climate change. 

Our Solution:

This interactive touch screen museum exhibit invites visitors to "come play in the water" with a series of fun educational activities. After learning about how streams are classified, visitors can "go fishing" in streams of various types and sizes to learn about the fish and other organisms living there, and then evaluate the water quality based on samples collected. Activities on how climate change affects stream life as well as current research being conducted by the Science Museum are also included. 




Science Museum of Virginia